The story is about Ridiculous Fishing, but it’s also about the joy you can get from allowing games to retain some of their mystery instead of going straight to a game guide at the first sign of difficulty or mystery.
At the start of last year, weekendwarrio.rs was only just launching, so our 2012 GOTY piece was more a burst of reviews rather than a round-up. This time around, however, we’ve got a full year to look back on. Read on to see us miss the point, forget some brilliant games, cover some equally brilliant games, and generally have a bit of a laugh as we pass out our various awards for 2013.
No, what I meant was These men write about video games for a website, but what happens next will shock you. OH, DO PLEASE FUCK OFF WITH THAT SHIT.
If you live anywhere besides the great antipodean nation of Australia, you would not have been able to access weekendwarrio.rs these past couple of days. I hope you were able to cope in our absence. We appear to be back now, worldwide, but the situation got me thinking about an Australian game that had a big impact during my teenage years.
That game is Dark Reign: The Future of War.
It’s been a while since the last AGMIY installment, so now after delving into Twine, I’ve got something completely different to show you. Have you ever wanted to make a puzzle game, but weren’t sure where to start?
Well, here you go.
Puzzle Script is an open source engine for creating tile-based puzzle games, developed and made available to you for nada by Increpare.
I’m waiting for the Kickstarter campaign to fund a game where everybody on the planet has been turned into a shambling developer in dire need of your money to make their dreams become a reality. It’ll be like DayZ, but with more scammers.
But enough of that, let’s look for some worthwhile projects.
Remember, it’s your money, you don’t have to give it to them if you don’t want.