Diary

Fridiary – STALKER: Holiday in Chernobyl – Part I

Part I – Roadside Picnic of Irradiated Boar Meat

I went to Kyiv in January 2012 for the sole purpose of visiting Chernobyl. It cost a lot of money to get a Visa, flights and accommodation, so I was devastated on arrival to find the government had temporarily closed the area to tourism. I’ve heard that the experience of playing S.T.A.L.K.E.R.: Shadow of Chernobyl is precisely the same as being there, so with that in mind I’ve got my gasmask and some coffee that is good from plutonium.

I’m as ready as I’ll ever be.

[The above is a true story, so considering that, it’s bizarre that I have not yet played any of the S.T.A.L.K.E.R. games. This is my first experience with Shadow of Chernobyl.
I’m playing it with the STALKER Complete 2009 mod after community recommendations, and the FOV Switcher after a headache kicked in.]

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Indie Jones – Frog Fractions

I mentioned Frog Fractions briefly in my Candy Box write-up, but after the conversations I’ve had since that last Indie Jones article I think Frog Fractions will get some love too if I dedicate some more words to it.

Just like Candy Box, Frog Fractions is free to play in your browser, and you should go do that first before reading on. Only come back once the game has peeled its face off to reveal something completely different beneath.

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General

Demo Man – Gunpoint

Gunpoint is a game that I’ve been waiting not-so-patiently for ever since I first heard about it. It’s a science-fiction stealth puzzler where you can jump through windows, pounce on security guards, and rewire the systems of a level in any way you see fit to get the job done. In case I’ve done a terrible job of explaining that, here is a video:

The demo just dropped, and they are now taking preorders. If you understand the importance of Bullfrog Pants to the culture of gaming then this will excite you to no end.

After playing through the demo once I noticed that my credit card had slid out of my wallet and was levitating in front of my face. I took this as a sign that I needed to hire an exorcist, but I also took the opportunity to buy the game. Thoughts on the full Gunpoint experience once it is in my grubby little hard drive.

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Diary

Fridiary – Project Zomboid Survival Guide

I have to be completely honest with you – I didn’t really enjoy reading the Zombie Survival Guide.I was expecting trivia, nonsense and hilarity, instead it told me exactly how much of a useless, unfit sack of shit I was, and how I would die near-instantly were a zombie apocalypse to occur. I much preferred World War Z, which told me that if an old, blind Japanese man can survive, so can I.

But I’m starting to wish I’d paid a little more attention to the boring yet practical survival guide, ‘cause those things wandering around outside don’t look very friendly, and they don’t smell particularly fresh…

But it’s ok, because I’m Anna Brown, and I was a Firefighter before the whole world turned to shit. Obviously I’ll be able to survive quite easily…

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Feature

Outside the Game – System Torch & Sworcery 2

In this, the third installment of Outside the Game, I’m going to be talking about soundtracks for games that I’ve barely played… In fact, after putting this article together it’s fair to say that I’ve now spent more time listening to the featured soundtracks than I have playing the games they belong to. I am ashamed. I’m also busy, and have a social life, so I don’t feel too bad, but still… Games, huh. Anyway, the usual intro text…

If you’re a PC gamer there is a very good chance you’re also a PC game soundtrack collector, you just might not realise it. When you buy bundles, whether humble, regal or otherwise, old games, non-existent ones, or even when you put down for a preorder, chances are they’ve sweetened the deal with a game soundtrack, you’ve just never bothered to sit down and listen to it. That’s where I come in; I’ve done the earwork for you and I’m hear to tell you what’s worth listening to outside the game.

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Reviews

Lumbarjack – Thirty Flights of Loving

Thirty Flights of Loving from Blendo Games, is a hard game to write about, if only because you could complete the game in the time it takes you to read this. That’s not to say playing it (or reading this article) isn’t worth your time – quite the opposite – but it’s an observation I can’t help but make. Where most games are measured in hours, and some even in hundreds of hours, Thirty Flights of Loving can be measured in minutes, but it’s still the most emotionally moving game I’ve played in a long time, and the fact that it can be that, whilst also being so short is a true testament to Blendo’s story-telling prowess.

Considering the length of the game, it should be assumed that everything after this point is a SPOILER, and you should go and play it before reading on… You have been warned.

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